
VibeQuestIdle
VibeQuestIdle is an incremental idle that is playable in browser with no download. It takes inspiration from World of Warcraft, Dungeons & Dragons, Everquest, NetHack, League of Legends, RuneScape, MapleStory, Diablo, and Demagorddon's Evolve. The game plays at a slow pace, do not expect to complete it within a single sitting. Your goal is to defeat all 12 regions and slay the final boss. Please enjoy this massively autistic amalgamation.
| Updated | 3 hours ago |
| Published | 1 day ago |
| Status | In development |
| Platforms | HTML5 |
| Author | Tenths |
| Genre | Role Playing |
| Tags | Fantasy, Idle, Incremental |
| Average session | About an hour |
| AI Disclosure | AI Assisted, Code |
Development log
- VibeQuestIdle v1.076 hours ago





Comments
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v1.07 update
Added combat power stat
Unequipped items now show combat power increase
Added custom names for ALL monsters and bosses
Added potion seller (sells potions to unlock x7 and x10 game speed), unlocks at level 5.
All town buffs now last 15 minutes, up from 10
Removed scrap dust and scrapping mechanics
Dexterity now contributes to critical rating
Spells now have an auto-cast toggle
Added elemental match-up chart, with strengths and weaknesses.
Elemental resistances on Character page show match-ups
Quest page now has collapsible tabs
All quest rewards increased to 10%, up from 1%
Added skill trigger order button on Adventure tab
way too slow
It's pretty slow, but if you crank up the speed to 5x on the main tab gameplay gets to an enjoyable pace.
Overall pacing is also slow. I think that's an appeal for some, though.